Disney Artist Laura Price Shares Her Journey Into Animation & Social Media Tips For Artists
Disney Artist Laura Price Shares Her Journey Into Animation & Social Media Tips For Artists
InterviewsAnimationDisney Disclosure: This postal service may contain affiliate links. That means if you buy something nosotros get a small-scale commission at no extra cost to you lot(larn more)
Laura Price is a super talented creative person currently working every bit a groundwork painter on Disney's Tangled TV serial.
Her story is in many ways like other artists, yet in other ways information technology's totally her own. She has an incredible style that feels and then natural and I find her story And then inspiring.
Not only does she piece of work at Disney but she also manages an active YouTube channel with new a new video every week.
In this interview nosotros cover Laura's groundwork, her journey to working at Disney, and her thoughts on how artists can best utilize their time to practise & promote their work.
What's your history with creating art?
I've wanted to be an artist for as long equally I can remember!
I started cartoon equally soon equally I could concord a pencil. I never considered any other career.
Tin can you share a fiddling about how you notice inspiration for the art you make?
The artwork I make is based on storytelling.
I come up with my own ideas and stories, either using my own experiences as inspiration or I create a story that'south completely new.
And so I have fun designing the characters, their world, and scenes with the characters interacting.

I too love drawing fanart!
If I'g really into a book I'm reading or a television receiver series I'1000 watching, I'll depict the characters from it. Harry Potter is my favorite book series and so I've been creating Harry Potter fanart for many years.
Is a college caste required to get a career in animation? How much exercise you think can be learned merely from the Cyberspace and self-study?
Art schoolhouse isn't a requirement to get a job in blitheness, and nearly art schools I've heard of are extremely expensive.
I didn't go to fine art school myself. The about of import thing is a great portfolio.

I believe if you have the bulldoze to learn and practice on your own, fine art schoolhouse is unnecessary.
Just if you'd like teachers to guide you and requite y'all deadlines and then art school might be a good option. Plus some fine art schools take networking opportunities for the animation industry, which would accept been helpful!
How important is it to practice from life for someone looking to do cartoons & animation? How would you lot say life drawing practice translates into non-realist work for animation?
Figure drawing is essential for character designers!
Cartoon from life in general, whether information technology be in a life cartoon form or at a java shop, trains your eye to translate 3D to 2D and teaches your brain to recognize proportions, anatomy, and how foreshortening works.
Even if you end up drawing in a cartoony style you still need to understand how anatomy works, especially when information technology comes to cartoon turnarounds and animative characters.
Plus if yous're able to draw in more realistic styles too in very pushed, cartoony styles, you'll exist more hirable.

So currently you lot work on Disney'south Tangled series. How did you finish upwardly working at Disney and what was it like on your beginning mean solar day?
I had been posting my art online for a couple years and gained a following on Tumblr, and artists at Disney found my work.
I was working as an artist at Nickelodeon at the time and I randomly got an e-mail from Disney offer me the Tangled chore.
My first few days on the chore were really fun. The evidence way was notwithstanding being developed so I got to have a hand in creating the groundwork painting style.
I had never been on a show since the beginning then that was a commencement for me.
Can y'all share a typical "day in the life" working as a BG painter?
I'grand a background painter and then I'm the last step in the pipeline before the artwork is sent to animation.
So background painting is the step subsequently layouts are drawn. In one case layouts are drawn, groups of layouts are assigned to the background painters and handed out to us every two weeks.
The number of backgrounds I have to paint varies, merely it'south almost ever a two week deadline.
Each background has a scene number and I watch the animatic to find where my groundwork occurs.
Then I find the scene on the color script which gives me a rough idea of what colors to use. And then I paint!
I paint pretty much all day every day forth with an hr long luncheon break.
I actually made a "day in the life of a Disney artist" video where I explain everything in depth!
How of import is connecting with artists for a job in animation? Whatsoever suggestions on how to run across people or become your work out there?
When I first applied and got interviews at blitheness studios, information technology was all based on my portfolio. I didn't accept any connections.
If I had gone to an fine art school where networking is an option that might have been a plus.
But it's not necessary to know someone in the industry to be considered for a position.
Your portfolio is the most important affair!
Even if you lot have a ton of connections in the industry, if your portfolio isn't great, you won't go hired.
I think connecting with other artists online is a peachy style to make friends though. Twitter has been crawly for coming together other artists with similar interests.
You lot practise great on all your social media accounts—whatsoever advice for artists who haven't done a lot of social media earlier?
Cheers! I retrieve the near important matter is to post your art online regardless of whether or not yous get attention from information technology.
I didn't gain any followers until I had been posting art for over a year on Tumblr.

Once I gained a post-obit on there I decided to brand an Instagram and Twitter. Numbers are encouraging but they're not the nigh important!
Plus with the new algorithms on Tumblr/Twitter/Instagram your posts no longer appear chronologically and so it's not your fault if no one's seeing your artwork. But go on posting.
It'south actually of import to take a log of your art across social media considering y'all never know who volition finish upwards seeing it.
Plus if yous meet someone in the manufacture and want to testify them your art, it'south nice to be able to requite them an Instagram handle where they can see all your fine art in i place. And they can follow you too.
Social media is a smashing supplement to your professional online portfolio. For building a post-obit you should post great art!
Draw things y'all like and draw a lot, and put those drawings online.
The best fashion to get your fine art seen these days is with hashtags, posting at the right fourth dimension of solar day, and retweeting or reblogging your ain piece of work.
I really made an artist advice video called "how to gain followers on social media" with a bunch of these tips.
Your YouTube looks awesome and the videos are such high quality. How'd yous go the thought for launching your crawly aqueduct?
Give thanks yous! I kickoff wanted to start my YouTube channel to answer questions from my Tumblr.
I go a lot of questions and it's actually hard to respond to each person, and then I idea I could answer all of them in one video.
I as well knew filming myself would help me get over my fear of public speaking. I still get nervous talking to the photographic camera every time I moving picture a video, just it has helped with my anxiety a lot.
Producing videos is so dissimilar than sharing photos on Instagram. Practise you think it'due south worthwhile for artists to become on YouTube & how much work goes into your videos?
In that location isn't a huge niche for animation on YouTube and so I wouldn't say information technology's worthwhile for artists to make videos.
Information technology takes a lot of time and work, so I'd only practice it if you take a passion for making videos.
If you practise love filming yourself drawing or painting and so starting a YouTube channel for speedpaints would exist a great idea.
My videos on YouTube oasis't helped me in my career (all the same) but I really enjoy making videos so it's worth it to me.
A lot of work goes into my videos though.
Since I work all week, I have to film a couple videos every weekend in order to upload weekly videos.

If I am busy one weekend I pic several videos in a row on another weekend. It can be exhausting!
I likewise take a massive listing of videos that I withal want to make, it's generally having enough fourth dimension that'due south the consequence. It takes me several hours to edit a merely i video and so I edit my videos most nights after piece of work.
I love to watch high quality videos so it's important to me that my videos are too high quality.
In your opinion is it possible for someone in their 20s or 30s to pick up art from scratch & still pause into the industry?
I believe anyone with the drive and passion to become a smashing artist tin do it.

If you're super passionate about drawing it's probably something you lot're doing all the fourth dimension already. Hone those skills with drawing from life to railroad train your eye, taking figure drawing courses, and practicing a LOT.
At that place are artists in the animation industry who didn't start until their 30s.
Age is only a number. Your portfolio is what matters!
This is a tough question to answer simply worth request: can yous describe how your "style" came to be?
My art style is always changing and developing as I improve. Information technology's never been consistent!
I believe developing a style should not be any creative person's goal.
To piece of work in the animation industry you need to exist versatile and able to work in whatever style. If you can only work in one mode you lot're gonna take a hard time getting hired.
So try to learn how to draw and paint in many styles, don't limit yourself.
I talk near this in depth in my beginner artist advice video.
Any terminal tips yous can offer to aspiring blitheness artists?
My best advice is to draw what you beloved.
If you draw what you lot honey to draw you'll depict more ofttimes, you'll improve a lot quicker, and you'll enjoy the process.
Fifty-fifty if you lot're working on a portfolio don't let cartoon become a task! If y'all describe what you're passionate nigh it will never experience like work.
A big thanks to Laura for her time and for sharing her amazing story.
If y'all want to encounter more of her work you tin can find frequent updates on her Tumblr and her Instagram. She's too agile on Twitter @luludraws.
But some of her all-time piece of work(and advice!) can be found in her videos on YouTube. Definitely subscribe if yous're interested in the animation industry or entertainment art in general.
Source: https://conceptartempire.com/laura-price-lulusketches-interview/
0 Response to "Disney Artist Laura Price Shares Her Journey Into Animation & Social Media Tips For Artists"
Post a Comment